The Codex
WHAT:
WHAT
Entities, Creatures & Artifacts

There are those you assume are just like you.
You might call them
Humans.
Others?
Not so much.


And there are those that come from above and are covered in light.
You may assume that they are all goodness.
And you may bow to them,
pray to them,
and fallow them blindly.
You might be wrong
Yet there are other things.
Not Humans,
Not Creatures,
Things...
And still they sometimes seem to be alive.

Us. Them.
It should be this simple.
It is not,
All because of her...
THE ALL-MOTHER
She has been there since the beginning....
SHE has been represented across the ages in several different archetypes, yet one thing remains constant: Maternity.
She is the origin, the common source, the primal matriarch.
She was there before life existed, in the chaos of the endless void.
Eternal. She can't die, yet death might be the one thing that longs for.
She can create life by mere whim whether she wants or not.
A thought, an emotion...
They may become a real entity in the ethereal realm.
Then there was light.
And if humans were created from the mud and the breath of God,
She is the water and the dirt of said clay.
Humans, might be the favorits of all creation, but they were not alone. They walked alongside with other beings.
And...
There are other things

WHAT
Children of the Unseen
Whether we want to admit it, the world we live in, and the world we create are not different to nature.
There are predators, and prey.
We often find ourselves being both.
It is natural for some creatures and part of the breeds that branched out of them to gather in groups for protection, strength and cooperation.
Humans are no exception.
They create their orders and institutions that in turn become an entity on its own; with the weakness and strengths of their creators.
But when creatures gather, mighty forces come to play.
And above all...

The Divine
The Holy and the Imaculate
The realm of the unseen goes far beyond the underworld,
As there is shadow, there is light.
There are forces of creation that exist to create balance, maintain order or simply watch without intervening.
They had been called many names: Angels, Saints, Watchers, Deities.
Some are just natural forces with conscience.
WHAT
ARTEFACTS

ARTEFACTS
Somthings aren't meant for mortal hands.
Scattered throughout the Realms are objects whose origins reach beyond the memory of men—artefacts fashioned, awakened, or imbued with forces that ordinary magic cannot fully explain. Some were created by the Children of the Unseen; others are remnants of forgotten civilizations, sacred instruments of the Old Blood, or vessels through which powers from beyond the Veil have left their mark upon the material world. Unlike ordinary enchanted objects, certain artefacts possess a will of their own, choosing whom they serve and sometimes revealing only what they wish to be known. Many have been hidden, sealed, or entrusted to the guardians of the ancient temples, for their power can corrupt the body, alter the mind, disturb the balance between worlds, or expose truths that were never meant for mortal eyes. Among the most feared is the "Eye of Cassandra", a crystal skull whose visions transcend the boundaries of time and perception. In the Realms, an artefact is therefore never merely an object—it is a relic of power, memory, and consequence**, and those who seek one must first ask whether they are worthy of possessing it… or whether it has already chosen them.

















































