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V The First
by  WM

AudioBook I

V Cover 1.jpg

The Codex

The Bible of the Realm

V The First

Codex

The Codex_edited.jpg

Content:

Characters

Characters

Creatures V the First

Creatures

The Divines

The Divine

Var von Cory

Places

Timeline

Timeline

Myths and Truths

Myths & Truths

The Codex

 Codex 

The Bible of the Realm

Bound in darkened leather and sealed with symbols long forgotten, the Codex of the Realm is no mere book — it is the living archive of creation, a testament whispered into being by the ancients who first charted the balance between light and shadow. Within its pages lies the architecture of existence itself: the laws of the All-Mother, the rise and fall of mortal kingdoms, and the secret covenants of the Revenant bloodlines. Its ink is said to be mixed with the tears of seers and the ashes of fallen stars, its words shifting and breathing as if aware of the eyes that dare to read them.

To open the Codex is to trespass upon eternity. Every passage reveals a fragment of truth — of elements and empires, of oaths bound by blood and destiny. It is both scripture and prophecy, mirror and map, guiding those chosen to uncover the hidden pulse of V The First. Across the ages, scholars, warlocks, and immortal lords have sought it, for within its illuminated pages lie the threads that bind all realms — mortal, ethereal, and divine — into one unending design.

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Index

Characters

Characters

Timeline 1

Timeline

Creatures V the First

Creatures

Var von Cory

Places

The Divines

The Divine

Myths and Truths

Myths & Truth 

V The First

Codex

Var von Cory

Var von Croy

The Mansion of von Croy 

Hidden deep beneath the soil of Transylvania lies a library more ancient than the mansion that slumbers above it. Its vaults are older than stone, its shelves lined with the weight of millennia. Within these shadowed halls, an immortal chronicler — a revenant of unfathomable age — once walked. He gathered knowledge from both the world of men and the underworld, recording histories forgotten, and cataloguing the strange fauna that dwell beyond the veil.

Here rest texts from empires long fallen — fragments that once adorned the shelves of Alexandria, Ashurbanipal, and the lost vaults of Rome. Scriptures of popes, decrees of kings, all sought to claim or to burn them, but the library endured, hidden from fire and conquest alike.

And it was there, in that tomb of wisdom and ruin, that we found it.

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The Hidden Library

The Hidden Library

The Temple of Knowledge

Characters:

Characters

Characters

The People and much more...

In the realm of V The First, the boundaries between history and myth dissolve into one living chronicle. From the annals of Europe rise figures of flesh and crown—Basarab, the indomitable founder of his house; Prince Mircea, heir of Wallachia; the proud Princess Mara; and the line of Vlad II Dracul, whose blood would one day give the world Vlad III, called Dracula. Yet these lords and princes share their stage with beings older than thrones, drawn from the marrow of ancient lore: Witches who whisper to the elements, warlocks who bargain with shadows, Revenants cursed with immortal hunger, Lycans who prowl beneath the moon, Mages wielding forbidden arts, and Saints whose martyrdom burns brighter than steel. Together they weave a world where the march of history beats in step with the pulse of legend.

Characters

Creatures:

Creatures V the First

Creatures

The Breeds and Tribes

Long before the first stones of human kingdoms were laid, the earth belonged to others—creatures older than memory, born of shadow and moonlight. In V The First, their presence lingers just beyond the veil of sight: Revenants, the dark kin of bats who thrive on blood; Lycans, fierce as the wolves whose form they echo; witches who weave the elements and warlocks who are no mere male counterparts but solitary, territorial predators—cannibals shaped by darker instincts. All of them trace their lineage to a single ancient source: the All-Mother, the primal matriarch who dreamt them into being. Here, in these tales, the unseen world breathes again, reminding humankind that they were never alone.

Creatures V the First

The Divine

The Divines

The Divine

The Breeds and Tribes

In the shadowed balance of the world, where men and creatures struggle, as there is unyielding malice, so too endures a hidden purity. Bound by ancient laws, most are forbidden from interfering—yet some do. They heal the wounded, whisper the path beneath our feet, or linger unseen, offering love that asks for nothing in return. At times we glimpse them, radiant and unmistakable; at other times they pass in silence, veiled in the ordinary. Some call them spirits, others angels. Yet among us they may wear human form—saints to the devout, mages to the wary, or beings beyond either name, cloaked in mysteries older than memory.

The Divines

The Places:

Place

The Places

The World we share

The saga spans both history and myth. From the kingdoms of Bohemia, Wallachia, Hungary, and Transylvania to the imagined town of Targos, from palaces and castles rooted in history to the legendary Red Castle and the Four Watchtowers. Some places breathe like characters themselves—none more so than the dreaded Forbidden Forest, said to guard the grave of the All-Mother.

See some of this iconic edifices: 

Places

Timeline

Timeline 1

Timeline

The Timeline of V The First is more than a record of years—it is a living chronicle where the tides of history and the pulse of myth flow as one. It begins at the dawn of the 14th century, when famine, war, and faith reshaped a fractured Europe, and Basarab, the iron-willed warlord, rose to forge the first throne of Wallachia. Across the century, the saga follows the line of his blood to Prince Mircea, father of Vlad II and grandfather to Vlad III—Dracula—whose birth would cast a long shadow across legend and memory. Every milestone of kings and battles is set against the thunder of world-shaping events—the Great Famine, the Black Death, the shifting borders of empires—revealing how the fate of a dynasty intertwined with the destiny of an age.

Yet its roots dig deeper, reaching beyond the mortal chronicle to an older order: the grandeur of Imperial Greece, the rise and fall of Rome, and an age all but lost to time, when Revenant Lords ruled the hidden world alongside the proud Lycan clans. That ancient pact was broken by a cataclysmic war that drove the wolves to near extinction, leaving only whispers of prophecy that one day they might return. The timeline thus becomes a bridge between myth and memory, a sweeping arc of centuries in which kingdoms rise, fall, and are haunted still by powers moving unseen beneath the veil of history.

The Basarabs

Rulers of Wallachia

Basarab Victorious

Basarab 1

First prince of Wallachia

1300 AD

Mircea I Prince of Wallachia

Mircea I

Dracula's Grandfather

1400 AD

Vlad II _ Crown

Vlad II 

Dracula's Father

1426  AD

Timeline 1

Myths & Truths

Myths and Truths
Myths and Truths

Myths & Truth

The saga of V The First is steeped in a tapestry of myths and lore that reach far beyond the mortal chronicles of kings and wars, drawing on the oldest whispers of the earth itself. At its heart lies the legend of the All-Mother, the primordial matriarch said to have dreamt the first creatures of the night into being—Revenants who fed on blood beneath the moon, Lycans who roamed as beasts and men, witches who bent the elements to their will, and solitary warlocks born of darker hungers. The story delves into the Great War of the Underworld, an age-old conflict that shattered the ancient alliance between the Children of the Night, casting the Lycan Lords into near extinction. Woven through this shadowed lineage are echoes of prophecy and sacred canons, the cryptic songs of oracles, and tales of celestial visitations that shaped faith and fear across empires. From the buried rites of Imperial Greece and the omens that haunted Rome’s rise and fall, to the forbidden grimoires guarded by the secretive Order of Saint Maximus, the saga uncovers the hidden histories that run parallel to mankind’s own. These legends—once dismissed as superstition—emerge as the unseen forces guiding destinies, proving that the boundaries between myth and memory are thinner than they appear.

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WM

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Myths and Truths

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