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WHERE

THE PLACES

Basarabia Castle

WHERE

Where it all took place

Every story has a place where its secrets take root. In V the First, kingdoms rise and fall, ancient cities bear the scars of forgotten wars, and sacred places stand between the known world and the unseen. WHERE is the geographical heart of the Codex—a guide to the lands, realms, settlements, and structures that shape the saga.

 

Here you will discover castles and fortresses, towns and cities, royal courts, monasteries and convents, churches and sacred temples, forgotten pagan sanctuaries, ancient ruins, maps, mountain passes, forests, and the Forbidden Forest. Some places are shaped by history; others by faith, blood, prophecy, or forces far older than any kingdom.

 

From the courts of medieval Europe to the remote valleys of Wallachia, from the temples of the old ways to places concealed from ordinary eyes, every location holds a story of its own.

 

WHERE reveals not only where the events of V the First unfold, but the places that shaped the people who inhabit them—and the secrets that have remained hidden within their walls, beneath their stones, and beyond their borders.

Var von Cory

Buildings

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Places

Masps 1

Maps

Buildings

Var von Cory

Buildings

More than stone

Across the realms of V the First, great buildings stand as monuments to power, faith, knowledge, and secrets. Castles rise above mountain valleys, royal palaces command ancient cities, and churches and convents preserve traditions that reach far beyond their walls. From Var von Croÿ, with its guarded halls and forbidden records, to the Convent of Saint Catherine, where faith and mystery exist side by side; from the Church of Targos to the grandeur of Buda Palace, these places are more than settings—they are witnesses to the lives, conflicts, and hidden forces that shape the saga. Each building carries its own history, architecture, inhabitants, and secrets, revealing another layer of the world in which V the First unfolds.

Palaces, Castles and Manors

Seats of Power

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Castle Basarabia

Novak State_1.3.1

Novak State

Var von Cory

Var von Croy

Buda Palace 1

Buda Royal Castle

Le Château Rouge Gran

 Château Rouge

Rosenberg Castle

Rosenberg Castle

Religious Buildings

Churches, Cathedrals, Convents, Monasteries

Church of Targos.png

Church of Targos

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Convent of Saint Catherine

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Dome of the Rock

Pagan Temples

The Four Watchtowers

Earth Temple V.png

Terra Mater

Water Temole.png

Aqua Vitae

Air Temple

Air Temple

Fire

Fire Temple

Places

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Places

Realms, Cities, Towns
and more

The world of V the First is shaped not only by its rulers and bloodlines, but by the lands they inhabit. From fortified cities and remote mountain towns to ancient kingdoms, borderlands, valleys, and realms touched by forces beyond the mortal world, every place carries its own history and character. Here you will discover the cities and towns where dynasties rise, markets flourish, armies gather, and secrets take root; the kingdoms and realms whose borders shape the course of history; and the remote places that exist beyond the reach of ordinary maps. Among them lies the Forbidden Forest, an ancient and mysterious wilderness whose depths conceal powers far older than the kingdoms surrounding it. Together, these places form the geographical tapestry of the saga—landscapes of history, legend, faith, conflict, and the unseen world.

Maps

Masps 1

Maps

The Geopolitics of those days

Maps reveal the vast world of V the First—a world that extends far beyond the kingdoms where the saga begins. Here, the lands of the story unfold across the known world of the medieval age, from the kingdoms of Europe and the Balkans to the ancient lands of Egypt and Rome, across Africa and the great Mali Empire, through the territories of Mansa Musa, and onward into Asia and the vast domains of the Mongols and India. Historical maps, regional maps, journeys, territories, and maps created for the world of V the First trace the movement of people, armies, merchants, pilgrims, rulers, and those who travel beyond the boundaries of their known world. Together, they reveal the immense geographical tapestry of the saga—showing how distant civilizations, forgotten roads, vast empires, and remote lands are connected by history, blood, trade, conquest, and forces that transcend borders.

Europe 1400.png

THE CODEX

Codex Library 7
Characters

Who

Places

Where

How

How

Creatures

What

Timeline_edited.jpg

When

Myths & Truths

Why

Montreal, Qc.

Canada

5207418

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